v1.0.5 Full game launch


I'm happy to officially announce the launch of the full game of Endless Thief: a furry stealth adventure!

I started development of this game in February 2021 with the intention to make a simple infinite stealth level generator. After I released a very early playable version v0.1.0 way back in March 2021 and received player feedback, this game turned into so much more.

Most new features come from player suggestions. The major ones are mini-games, shops, skills, challenges, bonus objectives, skins and even a level editor. I was worried this game would never be done, but I got there after working on it for over a year.

The reason I was able to keep working on the game all this time is both the Itch and Twitch communities. Without the players playing my game and viewers offering suggestions for improvements, this game wouldn't have turned into what it is today. I'm glad I was able to release monthly and weekly playable game builds and that players enjoyed these builds.

I learned so much about game dev along the way. I will use all this experience for my next game as well. I want to keep pushing the scope of my games and become a better game dev. I will also keep supporting this game, fixing bugs that players encounter and adding new features if they're worthwhile. I did the same for my previous game FoxPaww. In fact, I ported some of the features from Endless Thief back to FoxPaww to improve that game months after release. I'm sure I'll be able to do the same for Endless Thief.

My plan for the next game is to first work on a character creation system, so I can create many more diverse characters and species with which I can populate my game worlds. That system would be useful for all my games, not just the next one. After that, I hope to be able to release an as early as possible playable build of my next game here on Itch.

Thank you so much for your support!

These are the Endless Thief v1.0.5 changes:

  • Fixed a bug that allowed the player to switch between different guilds
  • Fixed wrong amount of guards in some missions
  • New bonus objectives: "keep lights on" and "no distractions"
  • Re-balanced gold prices for skills and shops
  • Re-balanced rank progression
  • Fixed player, guard and icon animation glitches
  • Removed city guards from rank 2 Village missions, they are introduced in later Town and City missions
  • Added more space between beds, so they don't block player and guard paths
  • On mission failure, player keeps half the stolen gold
  • Increase mini-games difficulty and gold reward as player rank goes up
  • Removed sleeping guards from rank 2 missions to make them easier
  • Added an animated star rating at the end of a challenge level
  • Replaced field of view with shader to avoid black screens on some hardware
  • Removed building line of sight to make missions easier

Files

endless-thief-demo-windows-linux.zip 142 MB
Version 1.0.5 Jun 02, 2022

Get Endless Thief Demo: a furry stealth adventure

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