Endless Thief - a furry stealth game, inspired by Thief and Metal Gear Solid


I love the Thief and Metal Gear Solid game series. But especially Thief the Dark Project and Thief II.

I spend so many hours playing community fan missions of these games. Sneaking around in huge cities. Breaking into buildings and finding interesting loot. Just a single city mission can easily take me 3-4 hours to complete, and I usually complete them in a single play session. Completely immersed the entire time.

However, after that I've finished the mission. I've explored everything. The surprise is gone. I wish I could keep replaying these amazing city missions and keep being surprised.

Another problem with the games is that it's difficult to create new levels for them. It takes long hours and a lot of dedication to finish a Thief fan mission.

My first design goal with Endless Thief is to generate open stealth city missions on-demand. From small quick-to-play villages to gigantic hour-long city missions.

My second design goal is to create a quick and easy-to-use level editor for custom missions and optionally for storytelling.

The current demo v0.1.1 features both generated city missions and a puzzle mode with levels created using an in-game level editor. The demo doesn't include the level editor itself, because it's not fully finished and user-friendly yet.

I hope some people will try out the game and see potential. I have a long list of good ideas that I wish to implement in the game over time. Of course, there's always room for more good ideas, so I'm open to more suggestions.

If you try out this game, thank you in advance and please enjoy! If possible, let me know what you think of it ^^

Files

endless_thief_demo_v0_1_1.zip 112 MB
Apr 09, 2021

Get Endless Thief Demo: a furry stealth adventure

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